MXML v0.3.0B Patch Notes and Dev Thoughts
MXML » Devlog
Hello everyone!
v0.3.0B is here, along with a whole bunch of new changes! This update took a bit longer than most. Hope the wait was worth it! On to the patch notes.
4/2/2025 v0.3.0B (The Polish 🇵🇱 Update)
- Remade main menu
- Remade tutorial
- Shop tutorial was extended and rewritten to be new-player friendly and to encompass new, MXML exclusive mechanics
- Combat tutorial has been reworked entirely
- Added a prompt for new players to set their name
- Added a setting to switch between exclusive, windowed fullscreen, and windowed
- Windowed fullscreen may not work, further testing required
- Changed the last minute of Last Stand to be less awful
- Changed default font from Jura-Light to Jura-Medium
- Text should be more readable now
- Disabled PLAY button when not connected to any server
- Fixed swapping allowing stacking of skills and specs under some circumstances
- Fixed the combat fade overlay sometimes not scaling correctly
- Fixed Last Stand not looping correctly in the song player, leading to other issues
Thanks to some incredible feedback from a playtester, the tutorial and main menu have been completely reworked, to hopefully improve the new player experience. If you were holding off on trying the game out of fear of its complexity, maybe give it a shot now. I’m officially on spring break now! I’ve got a good amount of time to work on this project in my free time this week, so we might see another update or two pushed. I have other stuff I’m working on though (;3), so there might not be too much progress.
Thank you for reading, and enjoy.
-- Null
Files
mxml.exe 99 MB
34 days ago
mxml_mac.zip 67 MB
34 days ago
mxml.x86_64 82 MB
34 days ago
Get MXML
MXML
Turn based abstract strategy
Status | In development |
Author | NullPointerException |
Genre | Strategy |
Tags | Multiplayer, Versus |
Languages | English |
Accessibility | Configurable controls, Interactive tutorial |
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